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Game build · checked

What changed in 1.60.1.70291

WoW Forever's game files of build 1.60.1.70291 against 1.60.1.70245, the build before it that Zephras kept. 63 new items, 323 changed items, 118 new spells, and 171 changed spells.

The game's addon interface changed (voice chat and Discord functions, glancing blow values, the legacy challenges window); Zephras was rebuilt for it, and the site's game data comes from it.

New items 63

46 of the 63 came as game updates, not in the build's own files.

ItemQualityItem levelRequired levelDamageDPSTypeSourceRecordedClassic
Accursed LegguardsUncommon3732--Legs · Mail-NoNew
Archmagister's Faceted PendantRare3530--Neck · Miscellaneous-NoNew
Blightleaf RopeRare3429--Waist · Cloth-NoNew
Bonebinder's SignetRare3125--Finger · Miscellaneous-NoNew
Bonepile GazeRare3328--Off Hand · Shields-NoNew
Cartilage ShapersRare3328--Hands · Leather-NoNew
Drape of Shifting EnergyRare3227--Back · Cloth-NoNew
Earthen RodRare383342 - 79 · Speed 1.7035.6Wands-NoChanged Stats and effects, sells for
Elemental Sharpening Stone Binds when picked upUncommon60---Other-NoNew
Energy CloakRare3934--Back · Cloth-NoChanged Stats and effects, sells for
Ephemeral GripsRare3227--Hands · Cloth-NoNew
Felbough ArmRare342969 - 104 · Speed 3.0028.8Polearms-NoNew
Fight ClubRare393441 - 76 · Speed 2.2026.6One-Handed Maces-NoChanged Stats and effects, sells for
Flintrock ShouldersRare3833--Shoulder · Leather-NoChanged Sells for
Free Action Potion Binds when picked upCommon30---Potions-NoNew
Garb of Fallen FelbarkRare3429--Chest · Leather-NoNew
Gravespike RepeaterRare312628 - 43 · Speed 2.3015.4Crossbows-NoNew
Graveweave BindingsRare3126--Wrist · Cloth-NoNew
Greater Healing PotionCommon31---Potions-NoNew
Grilled Squid Binds when picked upCommon45---Food & Drink-NoNew
Guardian's DualbladeRare332878 - 117 · Speed 3.5027.9Two-Handed Axes-NoNew
Heart of SmoldarUncommon5247--Held In Off-hand · Miscellaneous-NoNew
Larcenist's BeltUncommon36---Waist · Leather-NoNew
Lesser Healing Potion Binds when picked upCommon13---Potions-NoNew
Lesser Mana Potion Binds when picked upCommon24---Potions-NoNew
Lesser Wizard Oil Binds when picked upCommon40---Enchanting-NoNew
Mana-Warped Chain ShirtRare3227--Chest · Mail-NoNew
Manascale TreadsRare3328--Feet · Mail-NoNew
Marsh Serpent's ScalesUncommon4338--Waist · Mail-NoNew
Medal of CourageUncommon47---Neck · Miscellaneous-NoChanged Item level, stats and effects +1
Minor Healing Potion Binds when picked upCommon5---Potions-NoNew
Minor Mana Potion Binds when picked upCommon15---Potions-NoNew
Morning Glory Dew Binds when picked upCommon55---Food & Drink-NoNew
Naga Priestess's MantleUncommon40---Shoulder · Cloth-NoNew
Old Key Quest ItemCommon135--Key-NoNew
Ponderous OrbRare3530--Held In Off-hand · Miscellaneous-NoNew
Raging Berserker's HelmRare4237--Head · Mail-NoChanged Sells for
Refractory ScaleguardsRare3328--Legs · Mail-NoNew
Revelosh's GlovesRare4237--Hands · Cloth-NoChanged Quality, item level +3
Roasted Quail Binds when picked upCommon55---Food & Drink-NoNew
Rough Sharpening Stone Binds when picked upCommon5---Other-NoNew
Rumsey Rum Dark Binds when picked upCommon1---Food & Drink-NoNew
Runemender's SealRare3227--Finger · Miscellaneous-NoNew
Shovelphlange's Mining AxeRare403553 - 100 · Speed 2.8027.3One-Handed Axes-NoChanged Item level, required level +2
Sickle AxeRare393448 - 90 · Speed 2.6026.5One-Handed Axes-NoSame
Skullsplitter HelmUncommon4338--Head · Mail-NoSame
Slitherwrap GirdleRare3328--Waist · Leather-NoNew
Solid Gold BandUncommon36---Finger · Miscellaneous-NoNew
Spine of the DevourerRare332859 - 89 · Speed 3.6020.6Staves-NoNew
Swiftness Potion Binds when picked upCommon15---Potions-NoNew
Tender Wolf Steak Binds when picked upCommon45---Food & Drink-NoNew
Tendonscraper DaggerRare332816 - 30 · Speed 1.6014.4Daggers-NoNew
Tidesoaked LeggingsUncommon40---Legs · Leather-NoNew
Tromping Miner's BootsUncommon4035--Feet · Leather-NoChanged Item level, required level +2
Unstable Crystalline ShoulderpadsRare3328--Shoulder · Leather-NoNew
Violet Sorcerer's LeggingsRare3429--Legs · Cloth-NoNew
Violet Sorcerer's MantleRare3530--Shoulder · Cloth-NoNew
Violet Sorcerer's RobesRare3227--Chest · Cloth-NoNew
Violet Sorcerer's SandalsRare3328--Feet · Cloth-NoNew
Violet Sorcerer's WrapsRare3328--Hands · Cloth-NoNew
Wand of Mana ConcentrationRare322737 - 69 · Speed 1.7031.2Wands-NoNew
Warchief KiltRare3934--Legs · Leather-NoChanged Stats and effects, sells for
Woolen Bag Binds when picked upCommon15---Bag · Bag-NoNew

Changed items 323

Each change shows the value in 1.60.1.70245, then the value in 1.60.1.70291. Stats and effects show the lines that went (−) and came (+).

ItemWhat changed
Armor of the Fang
  • Stats and effects
    • Gone: +6 Strength
    • Gone: +7 Spirit
    • Gone: +4 Stamina
    • New: +3 Strength
    • New: +10 Spirit
    • New: +3 Intellect
Cerulean Dye
  • DescriptionWas Fermented by alchemists.Now Crafted by alchemists.
Dreambough Wand
  • Sells for was 1c, now 15s
Formula: Enchant Gloves - Arcane Power
  • DescriptionWas Teaches you how to permanently enchant gloves to increase arcane damage by up to 20.Now Teaches you how to permanently enchant gloves to increase Arcane damage by up to 20.
Formula: Enchant Gloves - Holy Power
  • DescriptionWas Teaches you how to permanently enchant gloves to increase holy damage by up to 20.Now Teaches you how to permanently enchant gloves to increase Holy damage by up to 20.
Formula: Enchant Gloves - Natural Power
  • DescriptionWas Teaches you how to permanently enchant gloves to increase nature damage by up to 20.Now Teaches you how to permanently enchant gloves to increase Nature damage by up to 20.
Formula: Enchant Off Hand - Excellent Spirit
  • Name was Formula: Enchant Off-Hand - Excellent Spirit, now Formula: Enchant Off Hand - Excellent Spirit
  • DescriptionWas Teaches you how to permanently enchant an off-hand to give +12 Spirit.Now Teaches you how to permanently enchant an Off Hand to give +12 Spirit.
Formula: Enchant Off Hand - Superior Intellect
  • Name was Formula: Enchant Off-Hand - Superior Intellect, now Formula: Enchant Off Hand - Superior Intellect
  • DescriptionWas Teaches you how to permanently enchant an off-hand to give +9 Intellect.Now Teaches you how to permanently enchant an Off Hand to give +9 Intellect.
Formula: Enchant Off Hand - Wisdom
  • Name was Formula: Enchant Off-Hand - Wisdom, now Formula: Enchant Off Hand - Wisdom
  • DescriptionWas Teaches you how to permanently enchant an off-hand to give +6 Intellect and +5 Spirit.Now Teaches you how to permanently enchant an Off Hand to give +6 Intellect and +5 Spirit.
Greater Eternal Wand
  • Sells for was 1c, now 25s
Greater Magic Wand
  • Sells for was 1c, now 2s
Greater Mystic Wand
  • Sells for was 1c, now 6s
Duracin Bracers
  • Quality was Rare, now Uncommon
  • Armor was 107, now 98
  • Stats and effects
    • Gone: +5 Spirit
    • Gone: +7 Agility
    • Gone: +8 Stamina
    • New: +3 Spirit
    • New: +5 Agility
    • New: +5 Stamina
Everlast Boots
  • Quality was Rare, now Uncommon
  • Armor was 38, now 35
  • Stats and effects
    • Gone: +13 Spirit
    • Gone: Equip: Increases healing done by up to 15 and damage done by up to 5 for all magical spells and effects.
    • New: +9 Spirit
    • New: Equip: Increases healing done by up to 10 and damage done by up to 3 for all magical spells and effects.
Talbar Mantle
  • Quality was Rare, now Uncommon
  • Armor was 33, now 30
  • Stats and effects
    • Gone: +6 Intellect
    • Gone: +3 Stamina
    • Gone: Equip: Restores 2 Mana per 5 sec.
    • New: +4 Intellect
    • New: +2 Stamina
    • New: Equip: Restores 1 Mana per 5 sec.
Quagmire Galoshes
  • Quality was Rare, now Uncommon
  • Armor was 138, now 126
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +7 Intellect
    • New: +4 Stamina
    • New: +4 Intellect
Defias Renegade Ring
  • Stats and effects
    • Gone: +5 Stamina
    • Gone: +5 Agility
    • New: +6 Stamina
    • New: +4 Agility
Darkwater Talwar
  • Stats and effects
    • Gone: Equip: +6 Attack Power.
Thug Boots
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
Headbasher
  • Stats and effects
    • Gone: +10 Strength
    • Gone: +9 Intellect
    • New: +9 Strength
    • New: +10 Intellect
Hardened Root Staff
  • Quality was Rare, now Uncommon
  • Damage was 43 - 66, now 36 - 54
  • Stats and effects
    • Gone: +2 Strength
    • Gone: +13 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 30.
    • New: +1 Strength
    • New: +9 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 20.
Brawler's Boots
  • Type was Miscellaneous, now Mail
  • Armor was None, now 25
Brimstone
  • Stats and effects
    • Gone: Use: Hurls a fiery ball that causes 37 Fire damage and an additional 3 Fire damage over 6 sec.
    • New: Use: Hurls a fiery ball that causes 32 Fire damage and an additional 3 Fire damage over 6 sec.
Rugged Trapper's Pants
  • Type was Cloth, now Leather
  • Armor was 2, now 14
Outlaw Sabre
  • Quality was Rare, now Uncommon
  • Damage was 38 - 72, now 31 - 59
  • Stats and effects
    • Gone: Equip: +16 Attack Power.
    • New: Equip: +10 Attack Power.
Witch's Finger
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +8 Intellect
    • Gone: +4 Stamina
    • New: +5 Intellect
    • New: +3 Stamina
Skullbreaker
  • Quality was Rare, now Uncommon
  • Damage was 29 - 54, now 23 - 43
  • Stats and effects
    • Gone: +7 Intellect
    • Gone: +5 Stamina
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 42.
    • New: +5 Intellect
    • New: +3 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 30.
Nail Spitter
  • Quality was Rare, now Uncommon
  • Damage was 26 - 50, now 21 - 40
  • Stats and effects
    • Gone: +4 Strength
    • Gone: +5 Stamina
    • New: +3 Strength
    • New: +4 Stamina
Zealot's Robe
  • Quality was Rare, now Uncommon
  • Armor was 55, now 50
  • Stats and effects
    • Gone: +10 Intellect
    • Gone: +10 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 15.
    • New: +7 Intellect
    • New: +7 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 11.
Band of the Fist
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +6 Spirit
Chestnut Mantle
  • Quality was Rare, now Uncommon
  • Armor was 34, now 31
  • Stats and effects
    • Gone: +4 Stamina
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 8.
    • New: +3 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 5.
Deprecated Miniature Silver Hammer
  • Stats and effects
    • Gone: Use: Casts a bolt of lightning at the target for 14 Nature damage.
    • New: Use: Casts a bolt of lightning at the target for 15 Nature damage.
Ambassador's Boots
  • Quality was Rare, now Uncommon
  • Armor was 68, now 62
  • Stats and effects
    • Gone: +5 Agility
    • Gone: +8 Stamina
    • Gone: +6 Spirit
    • New: +3 Agility
    • New: +5 Stamina
    • New: +4 Spirit
Scholarly Robes
  • Quality was Uncommon, now Rare
  • Armor was 39, now 43
  • Stats and effects
    • Gone: +8 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 2.
    • New: +12 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 3.
Dream Journal
  • Quality was Epic, now Uncommon
Whisper
  • Item level was 56, now 53
  • Damage was 123 - 185, now 124 - 187
  • Speed was 3.20, now 3.40
  • Stats and effects
    • Gone: +17 Strength
    • Gone: +17 Stamina
    • Gone: Equip: Improves your chance to get a critical strike by 1.2%.
    • New: +23 Strength
    • New: Equip: Improves your chance to get a critical strike by 0.5%.
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 14.
Regurgitated Seed Pod
  • NotesWas Binds when picked up · UniqueNow Binds when picked up
Edward's Knife
  • Sells for was 10s 46c, now 22s 85c
Tabitha's Cuffs
  • Sells for was 16s 65c, now 4s 58c
Violet Sash
  • Quality was Rare, now Uncommon
  • Armor was 29, now 27
  • Stats and effects
    • Gone: +7 Spirit
    • Gone: +12 Intellect
    • New: +9 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Gravewalker Boots
  • Quality was Rare, now Uncommon
  • Armor was 78, now 71
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: +7 Agility
    • Gone: +7 Spirit
    • New: +7 Stamina
    • New: +5 Agility
    • New: +5 Spirit
Undead Knight's Bracers
  • Quality was Rare, now Uncommon
  • Armor was 104, now 95
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: +4 Strength
    • Gone: +4 Agility
    • New: +6 Stamina
    • New: +3 Strength
    • New: +3 Intellect
Harvester Gyrostabilizer
  • NotesWas NoneNow Quest Item
  • Sells for was 31c, now None
Al'Aketh Cultist's Ear
  • Name was Al'Alketh Cultist's Ear, now Al'Aketh Cultist's Ear
  • DescriptionWas You can't help but wonder what the Nightclaw plan to do with all these ears.Now You can't help but wonder what the Nightclaw plans to do with all these ears.
Taming Rod
  • Stats and effects
    • Gone: Use: Begins taming a Rockhide Boar to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.
    • New: Use: Begins taming a Rockhide Boar to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Taming Rod
  • Stats and effects
    • Gone: Use: Begins taming a Gray Forest Wolf to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.
    • New: Use: Begins taming a Gray Forest Wolf to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Taming Rod
  • Stats and effects
    • Gone: Use: Begins taming a Young Forest Bear to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.
    • New: Use: Begins taming a Young Forest Bear to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Taming Rod
  • Stats and effects
    • Gone: Use: Begins taming a Windsong Crawler to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.
    • New: Use: Begins taming a Windsong Crawler to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Taming Rod
  • Stats and effects
    • Gone: Use: Begins taming an Ornery Galestrider to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.
    • New: Use: Begins taming an Ornery Galestrider to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Moonsilver Blade
  • Stats and effects
    • Gone: Chance on hit: Sear certain enchanted targets with blazing light causing it to take additional damage from holy attacks and spells
    • New: Chance on hit: Sear certain enchanted targets with blazing light causing them to take additional damage from Holy attacks and spells.
Hammerbone
  • Stats and effects
    • Gone: +10 Strength
    • Gone: +7 Stamina
    • New: +10 Spirit
    • New: +7 Strength
Staghide Armguards
  • Quality was Rare, now Uncommon
  • Armor was 42, now 38
  • Stats and effects
    • Gone: +5 Agility
    • Gone: +5 Stamina
    • New: +3 Agility
    • New: +3 Stamina
Tanned Shoulderpads
  • Quality was Rare, now Uncommon
  • Armor was 73, now 67
  • Stats and effects
    • Gone: +9 Stamina
    • Gone: Equip: Increases healing done by up to 9 and damage done by up to 3 for all magical spells and effects.
    • New: +6 Intellect
    • New: +3 Strength
Bronzed Shoulderguards
  • Quality was Rare, now Uncommon
  • Armor was 156, now 142
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +8 Spirit
    • New: +4 Stamina
    • New: +5 Spirit
Silvered Gauntlets
  • Quality was Rare, now Uncommon
  • Armor was 130, now 118
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: Equip: Increases healing done by up to 14 and damage done by up to 5 for all magical spells and effects.
    • New: +5 Stamina
    • New: Equip: Increases healing done by up to 9 and damage done by up to 3 for all magical spells and effects.
Ursine Hammer
  • Quality was Rare, now Uncommon
  • Damage was 57 - 86, now 47 - 71
  • Stats and effects
    • Gone: +8 Agility
    • Gone: +8 Spirit
    • Gone: +7 Intellect
    • New: +5 Agility
    • New: +5 Spirit
    • New: +5 Intellect
Town Clerk's Mittens
  • Quality was Rare, now Uncommon
  • Armor was 29, now 26
  • Stats and effects
    • Gone: +11 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 4.
    • New: +7 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 3.
Tattered Mittens
  • Quality was Rare, now Uncommon
  • Armor was 29, now 26
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: +6 Spirit
    • Gone: Equip: Increases healing done by up to 11 and damage done by up to 4 for all magical spells and effects.
    • New: +6 Stamina
    • New: Equip: Increases healing done by up to 9 and damage done by up to 3 for all magical spells and effects.
Magistrate's Pantaloons
  • Stats and effects
    • Gone: +14 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: +13 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 7.
Technician's Bracers
  • Quality was Rare, now Uncommon
  • Armor was 47, now 42
  • Stats and effects
    • Gone: +5 Strength
    • Gone: +5 Stamina
    • Gone: +6 Intellect
    • New: +4 Strength
    • New: +4 Stamina
    • New: +4 Intellect
Dreamer's Chestguard
  • Quality was Rare, now Uncommon
  • Armor was 106, now 97
  • Stats and effects
    • Gone: +10 Strength
    • Gone: +5 Stamina
    • Gone: +11 Spirit
    • New: +8 Strength
    • New: +8 Spirit
Operator's Gloves
  • Quality was Rare, now Uncommon
  • Armor was 67, now 60
  • Stats and effects
    • Gone: +7 Strength
    • Gone: +7 Stamina
    • Gone: +6 Spirit
    • New: +6 Strength
    • New: +4 Stamina
    • New: +4 Spirit
Sentinel's Boots
  • Quality was Rare, now Uncommon
  • Armor was 154, now 140
  • Stats and effects
    • Gone: +6 Strength
    • Gone: +6 Stamina
    • Gone: +8 Spirit
    • New: +4 Strength
    • New: +4 Stamina
    • New: +6 Spirit
Cultist's Chestguard
  • Quality was Rare, now Uncommon
  • Armor was 117, now 106
  • Stats and effects
    • Gone: +11 Strength
    • Gone: +11 Stamina
    • Gone: +9 Spirit
    • New: +8 Strength
    • New: +8 Stamina
    • New: +6 Spirit
Charged Leather Bracers
  • Quality was Rare, now Uncommon
  • Armor was 51, now 47
  • Stats and effects
    • Gone: +6 Agility
    • Gone: +6 Stamina
    • Gone: +6 Spirit
    • New: +4 Agility
    • New: +4 Stamina
    • New: +4 Spirit
Restorer's Fine Gloves
  • Quality was Rare, now Uncommon
  • Armor was 36, now 33
  • Stats and effects
    • Gone: +11 Spirit
    • Gone: +8 Stamina
    • Gone: Equip: Increases healing done by up to 15 and damage done by up to 6 for all magical spells and effects.
    • New: +8 Spirit
    • New: +6 Stamina
    • New: Equip: Increases healing done by up to 11 and damage done by up to 4 for all magical spells and effects.
Excavator Gauntlets
  • Quality was Rare, now Uncommon
  • Armor was 159, now 144
  • Stats and effects
    • Gone: +11 Strength
    • Gone: +11 Spirit
    • New: +8 Strength
    • New: +8 Spirit
Doomcaller's Pants
  • Quality was Rare, now Uncommon
  • Armor was 111, now 101
  • Stats and effects
    • Gone: +18 Strength
    • Gone: +12 Spirit
    • New: +13 Strength
    • New: +9 Intellect
Fists of Impending Doom
  • Quality was Rare, now Uncommon
  • Armor was 164, now 149
  • Stats and effects
    • Gone: Equip: +28 Attack Power.
    • Gone: +9 Intellect
    • New: Equip: +20 Attack Power.
    • New: +7 Intellect
Thendal Apprentice's Pants
  • Type was Miscellaneous, now Cloth
  • Armor was None, now 2
Thendal Apprentice's Boots
  • Type was Miscellaneous, now Cloth
  • Armor was None, now 2
Thendal Novice's Boots
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
  • NotesWas NoneNow Binds when picked up
Thendal Novice's Pants
  • Type was Miscellaneous, now Leather
  • Armor was None, now 14
Hornbeam Heft
  • Quality was Rare, now Uncommon
  • Damage was 36 - 67, now 19 - 36
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +3 Strength
    • Gone: +3 Spirit
    • New: +6 Strength
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 26.
Thendal Survivalist's Boots
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
Thendal Survivalist's Pants
  • Type was Miscellaneous, now Leather
  • Armor was None, now 14
Ironwood Destroyer
  • Quality was Rare, now Uncommon
  • Damage was 75 - 114, now 60 - 91
  • Stats and effects
    • Gone: +9 Stamina
    • Gone: +7 Spirit
    • Gone: Equip: +24 Attack Power.
    • New: Equip: Increases damage done by Nature spells and effects by up to 19.
Thendal Survivalist's Shirt
  • Type was Miscellaneous, now Leather
Curl of Life
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: Equip: Restores 5 Health per 5 sec.
    • New: +5 Stamina
Thendal Warrior's Boots
  • Type was Miscellaneous, now Mail
  • Armor was None, now 25
Thendal Warrior's Pants
  • Type was Miscellaneous, now Mail
  • Armor was None, now 32
Grove Scoundrel's Boots
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
Grove Scoundrel's Pants
  • Type was Miscellaneous, now Leather
  • Armor was None, now 14
Explorer's League Dustcover
  • Stats and effects
    • Gone: +7 Intellect
    • Gone: +4 Strength
    • Gone: +4 Agility
    • New: +5 Intellect
    • New: +5 Spirit
    • New: +5 Agility
Furs of the Earthen Ring
  • Stats and effects
    • Gone: +3 Stamina
    • Gone: +4 Strength
    • Gone: +4 Spirit
    • New: +5 Strength
    • New: +5 Spirit
Shen'dorei Magister's Belt
  • Quality was Epic, now Common
Shen'dorei Magister's Boots
  • Quality was Epic, now Common
Shen'dorei Magister's Cloak
  • Quality was Epic, now Common
Shen'dorei Magister's Robe
  • Quality was Epic, now Common
Shen'dorei Magister's Gloves
  • Quality was Epic, now Common
Shen'dorei Magister's Helm
  • Quality was Epic, now Common
Shen'dorei Magister's Leggings
  • Quality was Epic, now Common
Shen'dorei Magister's Vest
  • Quality was Epic, now Common
Shen'dorei Magister's Pauldrons
  • Quality was Epic, now Common
Ensemble: Shen'dorei Magister's Garb
  • Quality was Epic, now Common
Dirt-Heavy Bracers
  • Quality was Rare, now Uncommon
  • Armor was 47, now 43
  • Stats and effects
    • Gone: +7 Spirit
    • Gone: Equip: +8 Attack Power.
    • Gone: +4 Stamina
    • New: +4 Spirit
    • New: Equip: +10 Attack Power.
Shen'dorei Peacekeeper's Belt
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Boots
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Cloak
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Robe
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Gloves
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Helm
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Leggings
  • Quality was Epic, now Common
Knife-Polishing Rag
  • Quality was Rare, now Uncommon
  • Armor was 22, now 20
  • Stats and effects
    • Gone: +4 Intellect
    • Gone: +7 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: +4 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Shen'dorei Peacekeeper's Vest
  • Quality was Epic, now Common
Shen'dorei Peacekeeper's Pauldrons
  • Quality was Epic, now Common
Ensemble: Shen'dorei Peacekeeper's Garb
  • Quality was Epic, now Common
Shen'dorei Skyseer's Belt
  • Quality was Epic, now Common
Shen'dorei Skyseer's Boots
  • Quality was Epic, now Common
Shen'dorei Skyseer's Cloak
  • Quality was Epic, now Common
Shen'dorei Skyseer's Robe
  • Quality was Epic, now Common
Shen'dorei Skyseer's Gloves
  • Quality was Epic, now Common
Shen'dorei Skyseer's Helm
  • Quality was Epic, now Common
Shen'dorei Skyseer's Leggings
  • Quality was Epic, now Common
Shen'dorei Skyseer's Vest
  • Quality was Epic, now Common
Shen'dorei Skyseer's Pauldrons
  • Quality was Epic, now Common
Ensemble: Shen'dorei Skyseer's Garb
  • Quality was Epic, now Common
Al'Aketh Zealot's Belt
  • Quality was Epic, now Common
Al'Aketh Zealot's Boots
  • Quality was Epic, now Common
Al'Aketh Zealot's Cloak
  • Quality was Epic, now Common
Al'Aketh Zealot's Robe
  • Quality was Epic, now Common
Al'Aketh Zealot's Gloves
  • Quality was Epic, now Common
Al'Aketh Zealot's Helm
  • Quality was Epic, now Common
Al'Aketh Zealot's Leggings
  • Quality was Epic, now Common
Al'Aketh Zealot's Vest
  • Quality was Epic, now Common
Al'Aketh Zealot's Pauldrons
  • Quality was Epic, now Common
Ensemble: Al'Aketh Zealot's Garb
  • Quality was Epic, now Common
Heavehammer
  • Stats and effects
    • Gone: Equip: +26 Attack Power.
    • Gone: +7 Agility
    • Gone: +70 Armor
    • New: Equip: +32 Attack Power.
    • New: +60 Armor
Songblade Stabilizer
  • Quality was Rare, now Uncommon
  • Armor was 128, now 117
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: Equip: Increases your chance to Dodge an attack by 0.7%.
    • New: +6 Stamina
    • New: Equip: Increases your chance to Dodge an attack by 0.4%.
Daewyn's Girdle
  • Quality was Rare, now Uncommon
  • Armor was 28, now 25
  • Stats and effects
    • Gone: +9 Spirit
    • Gone: Equip: Restores 10 Health per 5 sec.
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 6.
    • New: +6 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 7.
Centaur Spear
  • Item level was 43, now 38
  • Damage was 72 - 109, now 59 - 90
  • Stats and effects
    • Gone: +11 Strength
    • Gone: +13 Stamina
    • New: +9 Strength
    • New: +11 Stamina
Wanderer's Broadsword
  • Item level was 43, now 38
  • Damage was 62 - 94, now 51 - 77
  • Stats and effects
    • Gone: +12 Stamina
    • New: +8 Stamina
Blade of the Magram Clan
  • Item level was 43, now 38
  • Damage was 38 - 72, now 31 - 59
  • Stats and effects
    • Gone: +4 Stamina
    • Gone: Equip: +10 Attack Power.
    • New: +3 Stamina
    • New: Equip: +9 Attack Power.
Staff of Revelations
  • Item level was 43, now 38
  • Damage was 58 - 87, now 47 - 72
  • Stats and effects
    • Gone: +10 Intellect
    • Gone: +13 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 36.
    • New: +8 Intellect
    • New: +11 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 30.
Desperate Barrier
  • Item level was 43, now 38
  • Armor was 1257, now 711
  • Stats and effects
    • Gone: +5 Strength
    • Gone: +8 Stamina
    • New: +4 Strength
    • New: +6 Stamina
Desert Crawler's Claw
  • Item level was 43, now 38
  • Damage was 21 - 39, now 17 - 32
  • Stats and effects
    • Gone: +6 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 36.
    • New: +5 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 30.
Scavenged Magram Armament
  • Item level was 43, now 42
  • Damage was 91 - 137, now 89 - 134
Abandoned Ferocity
  • Item level was 43, now 42
  • Damage was 82 - 123, now 95 - 143
  • Speed was 2.70, now 3.20
  • Stats and effects
    • Gone: +12 Strength
    • Gone: +4 Stamina
    • Gone: +10 Agility
    • New: +10 Strength
    • New: +12 Stamina
    • New: +4 Agility
Bludgeon of Betrayed Virtues
  • Item level was 43, now 42
  • Damage was 45 - 84, now 44 - 82
Greatstaff of the Necrokhans
  • Item level was 43, now 42
  • Damage was 67 - 102, now 66 - 100
Soulsplatter Mace
  • Item level was 43, now 42
  • Damage was 28 - 42, now 27 - 41
Thrice-Damned Effigy
  • Item level was 43, now 42
  • Stats and effects
    • Gone: +8 Spirit
    • New: +7 Spirit
Amulet of Vengeance
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: +8 Strength
    • New: +7 Stamina
    • New: +6 Strength
Amulet of Forgiveness
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +10 Spirit
    • Gone: +8 Intellect
    • New: +7 Spirit
    • New: Equip: Increases healing done by up to 13 and damage done by up to 4 for all magical spells and effects.
Saltscale Girdle
  • Stats and effects
    • Gone: +9 Stamina
    • New: +9 Intellect
Glinteye Slippers
  • Stats and effects
    • Gone: +6 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 7.
Garb of Florid Feathers
  • Stats and effects
    • Gone: +6 Agility
    • Gone: +13 Intellect
    • Gone: +6 Stamina
    • New: +9 Agility
    • New: +15 Intellect
Raptor's Gaze
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: +4 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 8.
Reliquary Mantle
  • Stats and effects
    • Gone: +4 Spirit
    • New: Equip: Improves your chance to hit by 0.4%.
Ring of Power Regulation
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: Equip: Restores 2 Mana per 5 sec.
    • New: Equip: Restores 3 Mana per 5 sec.
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Bloody Parchment
  • Item level was 30, now 23
  • Required level was 30, now 23
Cursed Murloc Eye
  • Stats and effects
    • Gone: Equip: Spells and attacks against Murlocs deal 8 Shadow damage.
    • New: Equip: Spells and attacks deal 2 Shadow damage. Deals 4 times as much damage to Murlocs.
Boar Signet
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: +7 Spirit
    • New: +5 Stamina
Geomancer Headdress
  • Stats and effects
    • Gone: +12 Spirit
    • Gone: +8 Stamina
    • Gone: +7 Nature Resistance
    • New: +14 Spirit
    • New: Equip: Increases healing done by up to 13 and damage done by up to 4 for all magical spells and effects.
Sacristan Band
  • Item level was 40, now 38
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: Equip: Increases healing done by up to 7 and damage done by up to 3 for all magical spells and effects.
    • New: +7 Stamina
    • New: Equip: Increases healing done by up to 6 and damage done by up to 2 for all magical spells and effects.
Verger Greaves
  • Item level was 40, now 38
  • Armor was 159, now 153
  • Stats and effects
    • Gone: +8 Strength
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 9.
    • New: +7 Strength
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 8.
Warding Candle
  • Item level was 40, now 38
Riverglades Marsh Gas
  • Item level was 40, now 38
Curly's Chopper
  • Item level was 40, now 39
  • Damage was 31 - 58, now 30 - 56
Hurley's Felling Axe
  • Item level was 40, now 39
  • Damage was 76 - 115, now 73 - 110
Gnollhide Tunic
  • Item level was 42, now 40
  • Armor was 115, now 110
Southern Watch Leggings
  • Item level was 42, now 40
  • Armor was 208, now 202
  • Stats and effects
    • Gone: +14 Strength
    • New: +13 Strength
Unbalanced Fighting Stick
  • Item level was 42, now 40
  • Damage was 75 - 113, now 69 - 104
  • Stats and effects
    • Gone: +14 Strength
    • New: +13 Strength
Bristle Hills Mystic Robe
  • Item level was 42, now 40
  • Armor was 55, now 53
  • Stats and effects
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 13.
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 12.
Bristlepelt Vest
  • Item level was 42, now 40
  • Armor was 115, now 110
  • Stats and effects
    • Gone: +13 Stamina
    • Gone: +9 Agility
    • New: +12 Stamina
    • New: +8 Agility
Gnoll Crusher Leggings
  • Item level was 42, now 40
  • Armor was 208, now 202
Bloodsnout Striker
  • Item level was 42, now 40
  • Damage was 80 - 120, now 74 - 111
  • Stats and effects
    • Gone: +12 Stamina
    • Gone: Equip: +20 Attack Power.
    • New: +11 Stamina
    • New: Equip: +18 Attack Power.
Gnollblood Robe
  • Item level was 42, now 40
  • Armor was 55, now 53
  • Stats and effects
    • Gone: +12 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 12.
    • New: +11 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 11.
Clobrok's Block Rock
  • Item level was 43, now 42
Lumber Luggers
  • Item level was 43, now 38
  • Armor was 73, now 66
  • Stats and effects
    • Gone: +13 Strength
    • New: +11 Strength
Especially Delicious Berries
  • NotesWas UniqueNow Binds when picked up · Unique
Brute Slayer Band
  • Item level was 40, now 39
Rot-Covered Harpoon
  • Item level was 44, now 42
  • Damage was 77 - 117, now 74 - 112
  • Stats and effects
    • Gone: Chance on hit: Diseases target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.
    • New: Chance on hit: Diseases target for 24 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.
Al'Aketh Chainmail
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Wristguards
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Gauntlets
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Chain
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Legguards
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Greaves
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Harness
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Bracers
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Gloves
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Belt
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Trousers
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Boots
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Jerkin
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Armguards
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Mitts
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Strap
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Pants
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Footwraps
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Vestments
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Cuffs
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Handwraps
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Cord
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Leggings
  • NotesWas Binds when picked upNow Binds when equipped
Al'Aketh Shoes
  • NotesWas Binds when picked upNow Binds when equipped
Scorched Leather Pouch
  • Sells for was 2s 50c, now 62c
Truthseeker's Bow
  • Required level was 0, now 40
Canvas Latchbag
  • Sells for was 8s 75c, now 62c
Veteran Adventurer's Chestpiece
  • Quality was Rare, now Common
Veteran Adventurer's Belt
  • Quality was Rare, now Common
Veteran Adventurer's Legguards
  • Quality was Rare, now Common
Veteran Adventurer's Boots
  • Quality was Rare, now Common
Veteran Adventurer's Bracer
  • Quality was Rare, now Common
Veteran Adventurer's Gloves
  • Quality was Rare, now Common
Veteran Adventurer's Cloak
  • Quality was Rare, now Common
Veteran Adventurer's Hood
  • Quality was Rare, now Common
Veteran Adventurer's Shoulderpads
  • Quality was Rare, now Common
Ensemble: Veteran Adventurer's Outdoor Wear
  • Quality was Rare, now Common
Fractured Insignia
  • Quality was Rare, now Uncommon
Vine Pruner's Cloak
  • Quality was Rare, now Uncommon
  • Armor was 26, now 24
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 6.
    • New: +6 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 5.
Thorn Protecting Girdle
  • Quality was Rare, now Uncommon
  • Armor was 134, now 122
  • Stats and effects
    • Gone: +12 Stamina
    • New: +8 Stamina
Fallen Guard's Pendant
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: +6 Strength
    • New: +7 Arcane Resistance
    • New: +3 Strength
Arcane Infused Rod
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +8 Intellect
    • Gone: Equip: Increases damage done by Arcane spells and effects by up to 9.
    • New: Equip: Increases damage done by Arcane spells and effects by up to 11.
Spellguard Pauldrons
  • Stats and effects
    • Gone: +7 Spirit
    • New: +7 Intellect
Defender of Dalaran
  • Stats and effects
    • Gone: +9 Agility
    • New: +9 Intellect
Enchanted Sandals
  • Stats and effects
    • Gone: +5 Agility
    • Gone: +8 Intellect
    • New: +50 Armor
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 9.
Striking Staff
  • Stats and effects
    • Gone: +14 Strength
    • Gone: +9 Spirit
    • New: +9 Strength
    • New: +14 Intellect
Unstable Power Core
  • Quality was Rare, now Uncommon
  • Damage was 40 - 76, now 35 - 66
  • Stats and effects
    • Gone: +6 Stamina
    • New: +4 Stamina
Construct Cloak
  • Quality was Rare, now Uncommon
  • Armor was 26, now 24
  • Stats and effects
    • Gone: +7 Strength
    • Gone: +7 Spirit
    • New: +5 Strength
    • New: +5 Spirit
Runebound Gloves
  • Quality was Rare, now Uncommon
  • Armor was 71, now 64
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: +5 Spirit
    • Gone: Equip: +16 Attack Power.
    • New: +7 Stamina
    • New: +4 Spirit
    • New: Equip: +12 Attack Power.
Book Bag
  • Sells for was 8s 75c, now 62c
Collecting Basket
  • Sells for was 8s 75c, now 62c
Soft Saber Sack
  • Sells for was 8s 75c, now 62c
Lordaeron Forever Tabard
  • Quality was Epic, now Common
Damaged Blue Crystal
  • NotesWas NoneNow Quest Item
Rage of the Storm
  • Damage was 102 - 154, now 94 - 141
  • Speed was 3.60, now 3.30
  • Stats and effects
    • Gone: +16 Intellect
    • New: +12 Intellect
Pachimari
  • Quality was Epic, now Rare
Veteran Adventurer's Rucksack
  • Quality was Rare, now Common
Shen'dorei Tabard
  • Quality was Epic, now Common
Shen'dorei Windwell
  • Quality was Rare, now Common
Satchel of Potions
  • Quality was Rare, now Uncommon
Serrated Raptor Claw
  • Quality was Rare, now Uncommon
  • Damage was 24 - 45, now 19 - 36
  • Stats and effects
    • Gone: +5 Agility
    • Gone: Equip: +10 Attack Power.
    • New: +3 Agility
    • New: Equip: +6 Attack Power.
High Order Pendant
  • Stats and effects
    • Gone: +6 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 7.
Parchment of Chaos
  • NotesWas Binds when picked upNow Binds when picked up · Unique
Parchment of Darkness
  • NotesWas Binds when picked upNow Binds when picked up · Unique
Burnt Page
  • NotesWas Binds when picked upNow Binds when picked up · Unique
Letter Opener
  • Name was Sharpened Letter Opener, now Letter Opener
Darkshire Mail Leggings
  • Quality was Rare, now Uncommon
  • Armor was 185, now 168
  • Stats and effects
    • Gone: +10 Strength
    • Gone: +10 Spirit
    • New: +7 Strength
    • New: +7 Spirit
Ghostly Mantle
  • Quality was Rare, now Uncommon
  • Armor was 34, now 30
  • Stats and effects
    • Gone: +9 Spirit
    • Gone: Equip: Increases healing done by up to 9 and damage done by up to 3 for all magical spells and effects.
    • New: +6 Spirit
    • New: Equip: Increases healing done by up to 6 and damage done by up to 2 for all magical spells and effects.
Lucine Longsword
  • Quality was Rare, now Uncommon
  • Damage was 30 - 56, now 24 - 46
  • Stats and effects
    • Gone: +4 Stamina
    • Gone: +4 Spirit
    • New: +3 Stamina
    • New: +3 Spirit
Silver Star
  • Item level was 37, now 35
  • Damage was 28 - 53, now 26 - 49
  • Stats and effects
    • Gone: +5 Agility
    • New: +4 Agility
Recruit's Boots
  • Type was Miscellaneous, now Mail
  • Armor was None, now 25
Squire's Boots
  • Type was Miscellaneous, now Mail
  • Armor was None, now 25
Steel-clasped Bracers
  • Quality was Rare, now Uncommon
  • Armor was 92, now 84
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +6 Spirit
    • New: +4 Stamina
    • New: +4 Spirit
Grimsteel Cape
  • Quality was Rare, now Uncommon
  • Armor was 26, now 23
  • Stats and effects
    • Gone: +9 Stamina
    • Gone: +3 Agility
    • New: +7 Stamina
    • New: +2 Agility
Footpad's Shoes
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
Doomsayer's Robe
  • Quality was Rare, now Uncommon
  • Armor was 61, now 55
  • Stats and effects
    • Gone: +25 Spirit
    • Gone: -15 Stamina
    • Gone: Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
    • New: +18 Spirit
    • New: -11 Stamina
    • New: Equip: Increases healing done by up to 16 and damage done by up to 6 for all magical spells and effects.
Prospector Gloves
  • Quality was Rare, now Uncommon
  • Armor was 76, now 69
  • Stats and effects
    • Gone: +11 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 13.
    • New: +8 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 9.
Neophyte's Boots
  • Type was Miscellaneous, now Cloth
  • Armor was None, now 2
Sprouted Frond
  • Stats and effects
    • Gone: Use: Heal your target for 78.
    • New: Use: Heal your target for 94.
Serpent's Shoulders
  • Stats and effects
    • New: +7 Spirit
Apprentice's Boots
  • Type was Miscellaneous, now Cloth
  • Armor was None, now 2
Acolyte's Shoes
  • Type was Miscellaneous, now Cloth
  • Armor was None, now 2
Recruit's Boots
  • Type was Miscellaneous, now Mail
  • Armor was None, now 25
Trapper's Boots
  • Type was Miscellaneous, now Leather
  • Armor was None, now 11
Bloody Apron
  • Stats and effects
    • Gone: +9 Stamina
    • Gone: Equip: Restores 7 Health per 5 sec.
    • New: +10 Stamina
Girdle of the Blindwatcher
  • Stats and effects
    • Gone: +3 Intellect
Grizzled Boots
  • Quality was Rare, now Uncommon
  • Armor was 68, now 62
  • Stats and effects
    • Gone: +3 Strength
    • Gone: +11 Stamina
    • New: +20 Armor
    • New: +7 Stamina
Fenrus' Hide
  • Stats and effects
    • Gone: +6 Agility
    • Gone: +3 Stamina
    • New: +4 Agility
    • New: +6 Stamina
Tail Spike
  • Required level was 17, now 16
Glowing Lizardscale Cloak
  • Stats and effects
    • Gone: +2 Spirit
    • New: +2 Nature Resistance
Deep Fathom Ring
  • Stats and effects
    • Gone: +5 Spirit
    • Gone: Equip: Your spells pierce 1 Magical Resistance.
    • New: Equip: Your spells pierce 2 Magical Resistance.
Slick Deviate Leggings
  • Quality was Rare, now Uncommon
  • Armor was 75, now 68
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: +5 Spirit
    • New: +4 Stamina
Dagmire Gauntlets
  • Quality was Rare, now Uncommon
  • Armor was 122, now 110
  • Stats and effects
    • Gone: +3 Agility
    • Gone: +4 Intellect
    • New: +2 Agility
Crescent Staff
  • Stats and effects
    • Gone: +7 Spirit
    • New: +7 Intellect
Seedcloud Buckler
  • Stats and effects
    • Gone: +5 Nature Resistance
    • New: +5 Intellect
Whisperwind Headdress
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +11 Intellect
    • New: +11 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 7.
Wind Spirit Staff
  • Stats and effects
    • Gone: +5 Intellect
    • Gone: +4 Stamina
    • New: +6 Stamina
Pronged Reaver
  • Stats and effects
    • Gone: Equip: Restores 6 Health per 5 sec.
    • New: +5 Spirit
Stygian Bone Amulet
  • Stats and effects
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 5.
Batwing Mantle
  • Stats and effects
    • Gone: +5 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Sustaining Ring
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: Equip: Restores 6 Health per 5 sec.
    • New: +4 Stamina
    • New: Equip: Restores 4 Health per 5 sec.
Monkey Ring
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +7 Agility
    • Gone: +7 Spirit
    • New: +5 Agility
    • New: +5 Spirit
Tiger Band
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +7 Strength
    • Gone: +7 Spirit
    • New: +5 Strength
    • New: +5 Spirit
Snake Hoop
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +7 Intellect
    • Gone: +7 Spirit
    • New: +5 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Mourning Shawl
  • Quality was Rare, now Uncommon
  • Armor was 24, now 22
  • Stats and effects
    • Gone: -5 Spirit
    • Gone: +12 Stamina
    • New: -3 Spirit
    • New: +8 Stamina
Lancer Boots
  • Quality was Rare, now Uncommon
  • Armor was 73, now 67
  • Stats and effects
    • Gone: +8 Stamina
    • Gone: +7 Agility
    • Gone: +6 Spirit
    • New: +6 Stamina
    • New: +5 Agility
    • New: +4 Spirit
Windstorm Hammer
  • Quality was Rare, now Uncommon
  • Damage was 38 - 71, now 30 - 56
  • Stats and effects
    • Gone: +5 Strength
    • Gone: +6 Stamina
    • New: +3 Strength
    • New: +4 Stamina
Dancing Flame
  • Quality was Rare, now Uncommon
  • Damage was 34 - 65, now 30 - 57
  • Stats and effects
    • Gone: +5 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: +4 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 4.
Algae Fists
  • Stats and effects
    • Gone: +4 Stamina
    • Gone: +4 Nature Resistance
    • New: +5 Stamina
    • New: +5 Nature Resistance
Whirlwind Axe
  • Stats and effects
    • Gone: +15 Strength
    • Gone: +14 Stamina
    • New: +16 Strength
    • New: +15 Stamina
Whirlwind Warhammer
  • Stats and effects
    • Gone: +14 Stamina
    • Gone: +15 Strength
    • New: +15 Stamina
    • New: +16 Strength
Whirlwind Sword
  • Stats and effects
    • Gone: +14 Stamina
    • Gone: +15 Strength
    • New: +15 Stamina
    • New: +16 Strength
Nimbus Boots
  • Quality was Rare, now Uncommon
  • Armor was 31, now 28
  • Stats and effects
    • Gone: +6 Agility
    • Gone: Equip: Increases healing done by up to 17 and damage done by up to 6 for all magical spells and effects.
    • New: +5 Agility
    • New: Equip: Increases healing done by up to 10 and damage done by up to 3 for all magical spells and effects.
Heartwood Girdle
  • Quality was Rare, now Uncommon
  • Armor was 55, now 50
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 8.
    • New: +5 Stamina
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 6.
Gravestone Scepter
  • Stats and effects
    • Gone: +4 Shadow Resistance
    • New: Equip: Increases damage done by Shadow spells and effects by up to 6.
Beetle Clasps
  • Quality was Rare, now Uncommon
  • Armor was 89, now 81
  • Stats and effects
    • Gone: +8 Stamina
    • New: +3 Stamina
Prelacy Cape
  • Quality was Rare, now Uncommon
  • Armor was 22, now 20
  • Stats and effects
    • Gone: +6 Spirit
    • Gone: Equip: Increases healing done by up to 11 and damage done by up to 4 for all magical spells and effects.
    • New: +3 Spirit
    • New: Equip: Increases healing done by up to 7 and damage done by up to 2 for all magical spells and effects.
Beguiler Robes
  • Stats and effects
    • Gone: +7 Stamina
    • Gone: +8 Intellect
    • New: +12 Intellect
Mantle of Woe
  • Quality was Rare, now Uncommon
  • Armor was 38, now 35
  • Stats and effects
    • Gone: +12 Intellect
    • Gone: +50 Armor
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: +8 Intellect
    • New: +33 Armor
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 3.
Vorrel's Boots
  • Quality was Rare, now Uncommon
  • Armor was 77, now 70
  • Stats and effects
    • Gone: +4 Stamina
    • Gone: +10 Agility
    • Gone: +10 Spirit
    • New: +3 Stamina
    • New: +7 Agility
    • New: +7 Spirit
Dog Training Gloves
  • Stats and effects
    • Gone: Equip: +20 Attack Power.
    • Gone: Equip: +30 Attack Power against Beasts.
    • New: Equip: +24 Attack Power.
    • New: Equip: +21 Attack Power against Beasts.
Windweaver Staff
  • Stats and effects
    • Gone: +15 Intellect
    • Gone: +8 Stamina
    • New: +17 Stamina
Vendetta
  • Stats and effects
    • Gone: +6 Agility
    • New: +7 Agility
Sizzle Stick
  • Quality was Rare, now Uncommon
  • Damage was 27 - 52, now 21 - 39
  • Stats and effects
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 5.
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 2.
Thermaplugg's Left Arm
  • Stats and effects
    • Gone: +7 Stamina
    • New: +5 Stamina
    • New: +4 Intellect
Energized Stone Circle
  • Quality was Rare, now Uncommon
  • Armor was 814, now 711
  • Stats and effects
    • Gone: +6 Stamina
    • Gone: +60 Armor
    • Gone: Equip: Increases healing done by up to 15 and damage done by up to 5 for all magical spells and effects.
    • New: +4 Stamina
    • New: +40 Armor
    • New: Equip: Increases healing done by up to 10 and damage done by up to 3 for all magical spells and effects.
Fire-welded Bracers
  • Quality was Rare, now Uncommon
  • Armor was 98, now 89
  • Stats and effects
    • Gone: +2 Stamina
    • Gone: +6 Agility
    • Gone: +6 Spirit
    • New: +1 Stamina
    • New: +4 Agility
    • New: +4 Spirit
Fairywing Mantle
  • Quality was Rare, now Uncommon
  • Armor was 37, now 33
  • Stats and effects
    • Gone: +2 Stamina
    • Gone: +9 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 6.
    • New: +1 Stamina
    • New: +6 Intellect
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 4.
Talvash's Gold Ring
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: +4 Spirit
    • New: +7 Stamina
    • New: Equip: Increased Defense +2.
Nogg's Gold Ring
  • Quality was Rare, now Uncommon
  • Stats and effects
    • Gone: +10 Stamina
    • Gone: +4 Spirit
    • New: +7 Stamina
    • New: Equip: Increased Defense +2.
Mechanic's Pipehammer
  • Quality was Rare, now Uncommon
  • Damage was 59 - 90, now 48 - 73
  • Stats and effects
    • Gone: +5 Intellect
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 19.
    • New: +12 Intellect
Repairman's Cape
  • Quality was Rare, now Uncommon
  • Armor was 24, now 22
  • Stats and effects
    • Gone: +4 Intellect
    • Gone: +7 Spirit
    • Gone: Equip: Increases healing done by up to 9 and damage done by up to 3 for all magical spells and effects.
    • New: +3 Intellect
    • New: +5 Spirit
    • New: Equip: Increases healing done by up to 6 and damage done by up to 2 for all magical spells and effects.
Shoni's Disarming Tool
  • Quality was Rare, now Uncommon
  • Damage was 27 - 51, now 22 - 41
  • Stats and effects
    • Gone: +6 Spirit
    • New: +4 Spirit
Shilly Mitts
  • Quality was Rare, now Uncommon
  • Armor was 31, now 28
  • Stats and effects
    • Gone: +60 Armor
    • Gone: +9 Spirit
    • Gone: Equip: Increases damage and healing done by magical spells and effects by up to 7.
    • New: +40 Armor
    • New: +6 Spirit
    • New: Equip: Increases damage and healing done by magical spells and effects by up to 5.
Lesser Eternal Wand
  • Sells for was 1c, now 20s
Lesser Magic Wand
  • Sells for was 1c, now 1s 10c
Lesser Mystic Wand
  • Sells for was 1c, now 4s 50c
Magenta Dye
  • DescriptionWas Fermented by alchemists.Now Crafted by alchemists.
Minor Wizard Oil
  • Sells for was 5s, now 1s
Novice's Practice Wand
  • Sells for was 1c, now 5c
Recipe: Peace Tea
  • Sells for was 18s 75c, now 10c
Schematic: EZ-Thro Magnetic Displacer
  • DescriptionWas Teaches you how to make EZ-Throw Magnetic Displacer.Now Teaches you how to make EZ-Thro Magnetic Displacer.
Spiritcaller Boots
  • Sells for was 3g 21s 47c, now 3g 6s 39c
Spiritcaller Gloves
  • Sells for was 2g 11s 82c, now 2g 1s 81c
Spiritcaller Kilt
  • Sells for was 2g 11s 4c, now 4g 2s 8c
Spiritcaller Mantle
  • Sells for was 2g 12s 59c, now 3g 5s 23c
Sulfuric Acid
  • DescriptionWas Fermented by alchemists.Now Crafted by alchemists.
Twisted Nether Wand
  • Sells for was 1c, now 10s
Viridian Dye
  • DescriptionWas Fermented by alchemists.Now Crafted by alchemists.
Wolfshead Helm
  • Stats and effects
    • Gone: Equip: You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Shifting Power.
    • New: Equip: You gain an additional 5 Rage from activating Enrage and an additional 5 Energy from activating Shifting Power.

New spells 118

SpellTypeRankLevelCast timeCooldownClassic
Air TotemsActive--Instant-New
Arcane ExplosionActive--Instant-New
AspectsActive--Instant-New
Assistance ModuleActive--Instant-New
Bane of HavocActive--Instant-New
BanishActive--1.5 sec cast-New
BanishActive--1.5 sec cast-New
BashActive--Instant-New
BashActive--Instant-New
BashActive--Instant-New
BlindActive--Instant-New
BlinkActive--Instant-New
BlinkActive--Instant-New
ChilledActive--Instant-New
Concussion BlowActive--Instant-New
Counterspell - SilencedActive--Instant-New
Death CoilActive--Instant-New
Defias JuggernautActive-40Instant-New
Defias JuggernautPassive-60Instant-New
DisarmActive--Instant-New
DisenchanterActive--Instant-New
DismemberActive-1Instant-New
Drain ManaActive--Instant-New
Drain ManaActive--Instant-New
Drain ManaActive--Instant-New
DummyActive--Instant-New
Earth TotemsActive--Instant-New
Earth TotemsActive--Instant-New
Eternal NightActive--Instant-New
FearActive-81.5 sec cast-New
FearActive--1.5 sec cast-New
FearActive--1.5 sec cast-New
FearActive--1.5 sec cast-New
Fire TotemsActive--Instant-New
Fire TotemsActive--Instant-New
Freezing TrapActive--Instant-New
Freezing TrapActive--Instant-New
Freezing TrapActive--Instant-New
GougeActive--Instant-New
Hammer of JusticeActive--Instant-New
Hammer of JusticeActive--Instant-New
Hammer of JusticeActive--Instant-New
Hammer of JusticeActive--Instant-New
Improved Concussive ShotActive--Instant-New
Increased 1H SwordPassive--Instant-New
Increased Arcane Resist 5Passive--Instant-New
Increased Armor 100Passive--Instant-New
Increased DefensePassive--Instant-New
Increased Fire Resist 10Passive--Instant-New
Increased Spirit 10Passive--Instant-New
Increased Stamina 10Passive--Instant-New
IntimidationActive--Instant-New
Kidney ShotActive--Instant-New
Kidney ShotActive--Instant-New
Kill CreditActive--Instant-New
Kill CreditActive--Instant-New
Krol'dok ResolveActive-40Instant-New
Krol'dok ResolvePassive-60Instant-New
Legacy Reputation RewardActive----New
Mana VoidActive--2 sec cast-New
MoonfireActive-20Instant-New
Ogre DominanceActive-40Instant-New
Ogre DominancePassive-60Instant-New
Ogre DominanceActive--Instant-New
Override Interact RadiusActive--Instant-New
Override Interact RadiusActive--Instant-New
Override Interact RadiusActive--Instant-New
Override Interact RadiusActive--Instant-New
Override Interact RadiusActive--Instant-New
Poisoned ShotActive-12 sec cast-New
PolymorphActive--1.5 sec cast-New
PolymorphActive--1.5 sec cast-New
PolymorphActive--1.5 sec cast-New
Portable Repair BotActive--2 sec cast-New
RepentanceActive--Instant-New
Resist Fear 02Passive--Instant-New
SanctuaryActive--Instant-New
SapActive--Instant-New
SapActive--Instant-New
SapActive--Instant-New
Scare BeastActive-141.5 sec cast30 sec cooldownNew
Scare BeastActive-301.5 sec cast30 sec cooldownNew
Scare BeastActive-461.5 sec cast30 sec cooldownNew
Scatter ShotActive--Instant-New
SealsActive--Instant-New
Shackle UndeadActive--1.5 sec cast-New
Shackle UndeadActive--1.5 sec cast-New
Shackle UndeadActive--1.5 sec cast-New
SilenceActive--Instant-New
SilencedActive--Instant-New
Silenced - KickActive--Instant-New
SlamActive-20Instant-New
StunActive--Instant-New
Subjugate DemonActive--3 sec cast-New
Summon Arcane ElementalActive-35Instant-New
Summon Arcane ElementalPassive-60Instant-New
Summoning DisorientationActive--Instant-New
Terrifying RoarActive--2 sec cast-New
Totemic RecallActive--Instant-New
TranquilityActive--Instant-New
Turn UndeadActive--1.5 sec cast-New
Turn UndeadActive--1.5 sec cast-New
Turn UndeadActive--1.5 sec cast-New
Unearthed BarrierActive-351 sec cast-New
Unearthed BarrierPassive-60Instant-New
Update InteractionsActive--Instant-New
Violet MeditationActive--Instant-New
Violet MeditationPassive-60Instant-New
Water BreathingPassive-20Instant-New
Water TotemsActive--Instant-New
Water TotemsActive--Instant-New
WhirlwindActive-1Instant-New

Changed spells 171

Each change shows the value in 1.60.1.70245, then the value in 1.60.1.70291.

SpellWhat changed
(DNT) Blessing of Wisdom - TEST RAID SPELL
  • TextWas Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 30 min. Players may only have one Blessing on them per Paladin at any one time.Now Places a Blessing on the friendly target, restoring 36 mana every 5 sec for 30 min. Players may only have one Blessing on them per Paladin at any one time.
[TEST] Mount Rental - Alliance
  • TextWas Allows you to rent a mount for 2 minutes.Now Allows you to rent a mount for 2 min.
Abyssal Scream
  • TextWas Inflicts 0 Physical damage to all players within $2r yds and reduces their healing received by 20% for 30 sec.Now Inflicts 10 Physical damage to all players within $2r yds and reduces their healing received by 20% for 30 sec.
Ancestral Fortitude
  • TextWas NoneNow Increases your armor value from items by 8%.
Anguished Outburst
  • Icon was Icon 136243now Icon 136016
Arcane Missiles
  • TextWas Launches Arcane Missiles at the enemy, causing 31 Arcane damage each second for 4 sec.Now Launches Arcane Missiles at the enemy, causing 34 Arcane damage each second for 4 sec.
Arcane Missiles
  • TextWas Launches Arcane Missiles at the enemy, causing 44 Arcane damage each second for 5 sec.Now Launches Arcane Missiles at the enemy, causing 47 Arcane damage each second for 5 sec.
Arcane Missiles
  • TextWas Launches an Arcane Missile at the enemy, causing 31 Arcane damage.Now Launches an Arcane Missile at the enemy, causing 34 Arcane damage.
Arcane Missiles
  • TextWas Launches an Arcane Missile at the enemy, causing 44 Arcane damage.Now Launches an Arcane Missile at the enemy, causing 47 Arcane damage.
Aspect of the Beast
  • TextWas The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.Now You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
Aspect of the Beast
  • TextWas The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.Now You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
Aspect of the Beast
  • TextWas The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.Now You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Chilled
  • TextWas NoneNow Movement slowed by 30% and time between attacks increased by 25%.
Clearcasting
  • TextWas NoneNow Your next elemental damage spell has its mana cost reduced by 100%.
Clever Poultice
  • TextWas Creates a Clever Poultice.Now None
Collapsing Star
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Collapsing Star
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Contingency Plan
  • TextWas Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.Now Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
Contingency Plan
  • TextWas Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.Now Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
Contingency Plan
  • TextWas Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.Now Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
Cripple
  • TextWas Increases the time between an enemy's attacks by 500% and its movement by 99%, in addition to reducing its Strength by ?%. Lasts 5 sec.Now Increases the time between an enemy's attacks by 500% and reduces its movement by 99%, in addition to reducing its Strength by ?%. Lasts 5 sec.
Curse of the Satyr
  • TextWas Transforms a random enemy within $R1 yards into a satyr for 5 min sec. They're forced to speak demonic, and their casting speed is reduced by 50%.Now Transforms a random enemy within $R1 yds into a satyr for 5 min sec. They're forced to speak demonic, and their casting speed is reduced by 50%.
Cursed Murloc Eye
  • TextWas Spells and attacks against Murlocs deal 8 Shadow damage.Now Spells and attacks deal 2 Shadow damage. Deals 4 times as much damage to Murlocs.
Cursed Murloc Eye
  • TextWas Spells and attacks against Murlocs deal 8 Shadow damage.Now Spells and attacks against Murlocs deal 2 Shadow damage.
Decaying Spirit
  • TextWas The spirit struggles to maintain its form, suffering 5% of maximum health as damage every 1 sec.Now The spirit struggles to maintain its form, suffering 1% of maximum health as damage every 1 sec.
Decaying Spirit
  • TextWas The spirit struggles to maintain its form, suffering 25% of maximum health as damage every 5 sec.Now The spirit struggles to maintain its form, suffering 15% of maximum health as damage every 5 sec.
Decaying Spirit
  • TextWas The spirit struggles to maintain its form, suffering 2.5% of maximum health as damage every 0.5 sec.Now The spirit struggles to maintain its form, suffering 0.5% of maximum health as damage every 0.5 sec.
Demonic Brand
  • TextWas Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 3 attacks against the target generate high threat and deal ? to ? Fire or Shadow damage based on the pet.Now Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 3 attacks against the target deal ? to ? Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Dreamfall
  • TextWas Throws the Emerald Dream into turmoil, inflicting 10 Nature damage to all players every 1 sec.Now Throws the Emerald Dream into turmoil, inflicting 5 Nature damage to all players every 2 sec.
Dreamfall
  • TextWas Throws the Emerald Dream into turmoil, inflicting 10 Nature damage to all players every 1 sec.Now Throws the Emerald Dream into turmoil, inflicting 5 Nature damage to all players every 2 sec.
Dreamform
  • Icon was Icon 136090now Icon 458721
Dreamless Waking
  • TextWas Nythus has awakened from the dream, and is unable to maintain his connection to the waking world. Stunned, and all incoming damage is increased by 100%.Now Nythus has awakened from the dream, and is unable to maintain his connection to the waking world. He is stunned, and all incoming damage is increased by 100%.
Dying Throes
  • TextWas Suffers 5% of maximum health as damage every 1 sec.Now Suffers 15% of maximum health as damage every 1 sec.
Engrave Gloves - Penance
  • TextWas Engrave your gloves with the Penance rune: Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.Now Engrave your gloves with the Penance rune: Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Entangling Roots
  • TextWas Entangles an enemy in roots, inflicting Nature damage every 1 sec. and immobilizing it for up to 5 sec.Now Entangles an enemy in roots, inflicting Nature damage every 1 sec and immobilizing it for up to 5 sec.
Expose Prey
  • TextWas Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.Now Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.
Expose Prey
  • Duration was 5 sec, now 10 sec
Farsen's Far Sight
  • Name was Farsen's Farsight, now Farsen's Far Sight
Fire Nova
  • TextWas Inflicts 15 Fire damage to all players within 60 yds.Now Inflicts 20 Fire damage to all players within 60 yds.
Fireball
  • TextWas Hurls a fiery ball that causes 37 Fire damage and an additional 3 Fire damage over 6 sec.Now Hurls a fiery ball that causes 32 Fire damage and an additional 3 Fire damage over 6 sec.
Fireball
  • TextWas Hurls a fiery ball that causes 53 Fire damage and an additional 6 Fire damage over 6 sec.Now Hurls a fiery ball that causes 51 Fire damage and an additional 6 Fire damage over 6 sec.
Fireball
  • TextWas Hurls a fiery ball that causes 74 Fire damage and an additional 12 Fire damage over 8 sec.Now Hurls a fiery ball that causes 77 Fire damage and an additional 12 Fire damage over 8 sec.
Fireball
  • TextWas Hurls a fiery ball that causes 108 Fire damage and an additional 16 Fire damage over 8 sec.Now Hurls a fiery ball that causes 120 Fire damage and an additional 16 Fire damage over 8 sec.
Freezing Trap
  • Name was Freezing Trap Effect, now Freezing Trap
  • TextWas NoneNow Freeze your target for 10 sec.
Freezing Trap
  • Name was Freezing Trap Effect, now Freezing Trap
  • TextWas NoneNow Freeze your target for 15 sec.
Freezing Trap
  • Name was Freezing Trap Effect, now Freezing Trap
  • TextWas NoneNow Freeze your target for 20 sec.
Frost Aura
  • TextWas Deals 5 frost damage a second.Now Deals 5 Frost damage per sec.
Frost Trap
  • Name was Frost Trap Aura, now Frost Trap
Furor
  • TextWas Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.Now Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per sec spent outside Cat Form, up to 20 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.
Grounded
  • TextWas Boosts effect of Galeforce Wind for 30 min.Now Boosts the effect of Galeforce Wind for 30 min.
Grounding Totem
  • Name was Grounding Totem Effect, now Grounding Totem
Heal
  • TextWas Heal your target for 291.Now Heal your target for 270.
Heal
  • TextWas Heal your target for 405.Now Heal your target for 375.
Highland Venom
  • Duration was 15 min, now 10 min
  • TextWas Reduces the movement speed of an enemy by 15%, and reduces all physical and magical damage it deals by 15.Now Reduces the movement speed of an enemy by 15%, and reduces all physical and magical damage it deals by 20.
Holy Purpose
  • TextWas NoneNow Your next Holy Nova costs no Mana.
Immolation Trap
  • Name was Immolation Trap Effect, now Immolation Trap
  • TextWas NoneNow Inflict 21 Fire damage every 3 seconds.
Immolation Trap
  • Name was Immolation Trap Effect, now Immolation Trap
  • TextWas NoneNow Inflict 43 Fire damage every 3 seconds.
Immolation Trap
  • Name was Immolation Trap Effect, now Immolation Trap
  • TextWas NoneNow Inflict 68 Fire damage every 3 seconds.
Immolation Trap
  • Name was Immolation Trap Effect, now Immolation Trap
  • TextWas NoneNow Inflict 102 Fire damage every 3 seconds.
Immolation Trap
  • Name was Immolation Trap Effect, now Immolation Trap
  • TextWas NoneNow Inflict 138 Fire damage every 3 seconds.
Impair
  • Duration was None, now 20 sec
  • TextWas Inflicts 10 Shadow damage to the current enemy target.Now Inflicts 30 Shadow damage to the current enemy target and slows their movement speed by 0%.
Improvised Weapon
  • TextWas Wielding an improvised and reluctant weapon, increasing damage dealt by 50% and reducing damage received by 40%.Now Wielding an improvised and reluctant weapon, increasing damage dealt by 20% and reducing damage received by 40%.
Infusion of Light
  • TextWas NoneNow Reduces the cast time of your next Holy Light spell by 1 sec.
Judgement of Justice
  • TextWas NoneNow Prevents the target from fleeing.
Judgement of Light
  • TextWas NoneNow Melee attacks made against you have a chance of causing the attacker to be healed for 25.
Judgement of Light
  • TextWas NoneNow Melee attacks made against you have a chance of causing the attacker to be healed for 34.
Judgement of Light
  • TextWas NoneNow Melee attacks made against you have a chance of causing the attacker to be healed for 49.
Judgement of Light
  • TextWas NoneNow Melee attacks made against you have a chance of causing the attacker to be healed for 61.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 35.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 58.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 92.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 127.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 161.
Judgement of the Crusader
  • TextWas NoneNow Increases Holy damage taken by up to 23.
Judgement of Wisdom
  • TextWas NoneNow Attacks and spells used against the target have a chance of restoring 33 of the attacker's mana.
Judgement of Wisdom
  • TextWas NoneNow Attacks and spells used against the target have a chance of restoring 46 of the attacker's mana.
Judgement of Wisdom
  • TextWas NoneNow Attacks and spells used against the target have a chance of restoring 59 of the attacker's mana.
Lesser Heal
  • TextWas Heal your target for 78.Now Heal your target for 94.
Lesser Heal
  • TextWas Heal your target for 141.Now Heal your target for 163.
Lightning Aura
  • TextWas Charged with lightning, inflicting 10 Nature damage to random nearby locations every 0.25 sec.Now Charged with lightning, inflicting 5 Nature damage to random nearby locations every 0.25 sec.
Lightning Aura
  • TextWas Charged with lightning, inflicting 10 Nature damage to random nearby locations every 0.25 sec.Now Charged with lightning, inflicting 5 Nature damage to random nearby locations every 0.25 sec.
Lightning Bolt
  • TextWas Casts a bolt of lightning at the target for 14 Nature damage.Now Casts a bolt of lightning at the target for 15 Nature damage.
Lightning Bolt
  • TextWas Casts a bolt of lightning at the target for 29 Nature damage.Now Casts a bolt of lightning at the target for 27 Nature damage.
Lightning Bolt
  • TextWas Casts a bolt of lightning at the target for 56 Nature damage.Now Casts a bolt of lightning at the target for 61 Nature damage.
Lightning Bolt
  • TextWas Casts a bolt of lightning at the target for 72 Nature damage.Now Casts a bolt of lightning at the target for 82 Nature damage.
Lunar Fire
  • TextWas Inflicts 50 Arcane damage to an enemy, then an additional 25 damage every ? sec. Upon expiration, inflicts 3500 Arcane damage to players within 20 yds.Now Inflicts 85 Arcane damage to an enemy, then an additional 35 damage every ? sec. Upon expiration, inflicts 100 Arcane damage to players within 20 yds.
Lunar Mark
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Lunar Mark
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Lunar Venting
  • TextWas 25 Arcane damage inflicted to players within 20 yds.Now 35 Arcane damage inflicted to players within 20 yds.
Mana Tide
  • Level was 40, now 25
Mana Tide Totem
  • Level was 40, now 25
Natural Instinct
  • Name was Predatory Instincts, now Natural Instinct
  • TextWas Increases the critical strike damage bonus of your melee abilities by 20%.Now Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Parachute
  • TextWas Protects the caster from falling damage.Now Protects you from falling damage.
Penance
  • Cost was 100 Mana, now 150 Mana
  • TextWas Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.Now Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Penance
  • TextWas Dealing 81 Holy damage every 1 sec.Now Dealing 42 Holy damage every 1 sec.
Penance
  • TextWas Healing for 184 every 1 sec. for 2 sec.Now Healing for 126 every 1 sec. for 2 sec.
Penance
  • TextWas Gain the Penance ability: Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.Now Gain the Penance ability: Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
Penance
  • Cost was 185 Mana, now 220 Mana
  • TextWas Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec.Now Launches a volley of holy light at the target, causing 50 Holy damage to an enemy, or 200 healing to an ally, instantly and every 1 sec for 2 sec.
Penance
  • TextWas Launches a volley of holy light at the target, causing 180 Holy damage to an enemy, or 482 healing to an ally, instantly and every 1 sec for 2 sec.Now Launches a volley of holy light at the target, causing 68 Holy damage to an enemy, or 268 healing to an ally, instantly and every 1 sec for 2 sec.
Penance
  • TextWas Healing for 291 every 1 sec. for 2 sec.Now Healing for 200 every 1 sec. for 2 sec.
Penance
  • TextWas Healing for 482 every 1 sec. for 2 sec.Now Healing for 268 every 1 sec. for 2 sec.
Penance
  • TextWas Dealing 113 Holy damage every 1 sec.Now Dealing 50 Holy damage every 1 sec.
Penance
  • TextWas Dealing 180 Holy damage every 1 sec.Now Dealing 68 Holy damage every 1 sec.
Penance
  • TextWas Healing for 673 every 1 sec for 2 sec.Now Healing for 425 every 1 sec for 2 sec.
Penance
  • TextWas Dealing 131 Holy damage every 1 sec.Now Dealing 92 Holy damage every 1 sec.
Penance
  • Cost was 355 Mana, now 385 Mana
  • TextWas Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.Now Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.
Potent Anti-Venom
  • TextWas Creates a Vial of Potent Anti-Venom.Now None
Powerful Poultice
  • TextWas Creates a Powerful Poultice.Now None
Prismstone
  • TextWas Increases all resistances by 35 for 30 sec.Now Increases all resistances by 27 for 30 sec.
Reckoning
  • TextWas Gives you a 0% chance to gain an extra attack after Blocking a melee attack and a 0% chance to gain an extra attack after being the victim of a non-periodic critical strike.Now Gives you a 0% chance to gain an extra attack after Blocking a melee attack and a 0% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Redoubt
  • TextWas NoneNow Block chance increased by 30%. Lasts maximum of 5 blocks.
Reeking Miasma
  • TextWas Reduces movement speed by 30%. Inflicts 10 Nature damage to self and nearby players every 1 sec.Now Reduces movement speed by 30%. Inflicts 5 Nature damage to self and nearby players every 1.5 sec.
Reeking Miasma
  • TextWas Inflicts 10 Nature damage to the player and all players within $r yds.Now Inflicts 5 Nature damage to the player and all players within $r yds.
Rejuvenation
  • TextWas Heals an ally every 3 sec. for 15 sec.Now Heals an ally every 3 sec for 15 sec.
Retribution Aura
  • TextWas Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Now Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution Aura
  • TextWas Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Now Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution Aura
  • TextWas Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Now Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution Aura
  • TextWas Causes 24 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Now Causes 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution Aura
  • TextWas Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Now Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rot
  • TextWas Diseases target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.Now Diseases target for 24 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.
Ruination
  • TextWas Applies a powerful curse to the target, dealing 100 shadow damage after 10 sec.Now Applies a powerful curse to the target, dealing 100 Shadow damage after 10 sec.
Searing Wound
  • TextWas Sear certain enchanted targets with blazing light causing it to take additional damage from holy attacks and spellsNow Sear certain enchanted targets with blazing light causing them to take additional damage from Holy attacks and spells.
Shadow Bolt
  • TextWas Sends a shadowy bolt at the enemy, causing 25 Shadow damage.Now Sends a shadowy bolt at the enemy, causing 23 Shadow damage.
Shadow Bolt
  • TextWas Sends a shadowy bolt at the enemy, causing 41 Shadow damage.Now Sends a shadowy bolt at the enemy, causing 40 Shadow damage.
Shadow Bolt
  • TextWas Sends a shadowy bolt at the enemy, causing 56 Shadow damage.Now Sends a shadowy bolt at the enemy, causing 58 Shadow damage.
Simple Poultice
  • TextWas Creates a Simple Poultice.Now None
Smite
  • TextWas Smite an enemy for 28 Holy damage.Now Smite an enemy for 27 Holy damage.
Smite
  • TextWas Smite an enemy for 46 Holy damage.Now Smite an enemy for 45 Holy damage.
Smite
  • TextWas Smite an enemy for 59 Holy damage.Now Smite an enemy for 60 Holy damage.
Sneak
  • TextWas Puts the caster in stealth mode, but slows its movement by 50%. Lasts until cancelled.Now Puts you in stealth mode, but slows its movement by 50%. Lasts until cancelled.
Soul Rip
  • TextWas Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the targets location that travels toward the caster.Now Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the target's location that travels toward the caster.
Soul Rip
  • TextWas Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the targets location that travels toward the caster.Now Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the target's location that travels toward the caster.
Spearing Strike
  • TextWas A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.Now A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Stealth
  • TextWas Puts the caster in stealth mode for until cancelled.Now Puts you in stealth mode for until cancelled.
Superior Poultice
  • TextWas Creates a Superior Poultice.Now None
Swine Fists
  • TextWas Spells and attacks against Swine deal 8 Nature damage.Now Spells and attacks against Swine deal 2 Nature damage.
Swine Fists
  • TextWas Spells and attacks against Swine deal 8 Nature damage.Now Spells and attacks against Swine deal 2 Nature damage.
Tame Beast
  • TextWas Begins taming a Rockhide Boar to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.Now Begins taming a Rockhide Boar to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Tame Beast
  • TextWas Begins taming a Gray Forest Wolf to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.Now Begins taming a Gray Forest Wolf to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Tame Beast
  • TextWas Begins taming a Young Forest Bear to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.Now Begins taming a Young Forest Bear to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Tame Crawler
  • TextWas Begins taming a Windsong Crawler to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.Now Begins taming a Windsong Crawler to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Tame Galestrider
  • TextWas Begins taming an Ornery Galestrider to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.Now Begins taming an Ornery Galestrider to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.
Testament of Hope
  • TextWas Restores 784 health. Can only be used at 15% health.Now Restores 616 health. Can only be used at 15% health.
Thick Hide
  • Level was None, now 1
Thorns
  • TextWas Thorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min.
Thorns
  • TextWas Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.
Thorns
  • TextWas Thorns sprout from the friendly target causing 11 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.
Thorns
  • TextWas Thorns sprout from the friendly target causing 13 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min.
Thorns
  • TextWas Thorns sprout from the friendly target causing 16 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min.
Thorns
  • TextWas Thorns sprout from the friendly target causing 22 Nature damage to attackers when hit. Lasts 10 min.Now Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.
Totem of Ancestral Protection
  • TextWas Creates an ancestral totem of torment.Now None
Touch of Weakness
  • TextWas NoneNow The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.
Trail Snack
  • Level was 36, now 1
Trail Snack
  • Level was 36, now 1
Tranquility
  • TextWas Regenerates all nearby group members for 5 every 2 seconds for 10 sec. Druid must channel to maintain the spell.Now Regenerates all nearby group members for 5 every 2 sec for 10 sec. You must channel to maintain the spell.
Umbral Collapse
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Umbral Collapse
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Umbral Fire
  • TextWas Inflicts 50 Shadow damage to an enemy, then an additional 25 Shadow damage every ? sec. Upon expiration, inflicts 3500 Shadow damage to players within 20 yds.Now Inflicts 85 Shadow damage to an enemy, then an additional 35 Shadow damage every ? sec. Upon expiration, inflicts 100 Shadow damage to players within 20 yds.
Umbral Mark
  • TextWas Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 35%.Now Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 10 Arcane damage every 2 sec for until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 15 Arcane damage every 2 sec and have their movement speed reduced by 10%.
Vindication
  • TextWas NoneNow Reduces the target's attack Power reduced by 6.
Vindication
  • TextWas NoneNow Attack Power increased by 3%.
Vindicator
  • TextWas When your Vindication talent is triggered, it also decreases the target's Attack Power by 2 per talent point and increases your Strength, Agility, and Attack Power by 5% per talent point. Vindication duration increased to 30 sec.Now When your Vindication talent is triggered, it also decreases the target's Attack Power by 2 per talent point and increases your Strength, Agility, and Attack Power by 1% per talent point. Vindication duration increased to 30 sec.
Water Shield
  • Cooldown was 15 sec cooldown, now None
Weakened Soul
  • TextWas NoneNow Cannot benefit from Power Word: Shield.
Will of the Forsaken
  • Duration was None, now 0.1 sec
Wolfshead Helm
  • TextWas You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Shifting Power.Now You gain an additional 5 Rage from activating Enrage and an additional 5 Energy from activating Shifting Power.
Wrath
  • TextWas Causes 23 Nature damage to the target.Now Causes 21 Nature damage to the target.
Wrath
  • TextWas Causes 38 Nature damage to the target.Now Causes 37 Nature damage to the target.
Writhing Mass
  • TextWas A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 5 sec.Now A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 2.5 sec.
Writhing Mass
  • TextWas A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 5 sec.Now A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 2.5 sec.
Writhing Mass
  • TextWas A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 5 sec.Now A mass of creatures writhes within Withermaw's flesh, summoning a Flesh Maggot every 2.5 sec.

Zones and places 2

  • Dreambound PinnacleNew zone or place · ID 17845
  • Twilight HollowNew zone or place · ID 17847

How this was compared

No maps, factions, skill lines, and talent trees changed.

Zephras keeps each build's game tables when the build is installed and compares them by ID: items and spells in everything their pages show (name, icon, quality, levels, stats and effects, text, times, costs), the other tables by name. The tables include the game updates the server had sent by then (fixes Blizzard sends between builds, which the game keeps in its cache), so a build's changes include those that came since the build before. Records in sections of the files the game cannot read yet are left out of both builds, so a record that became readable shows as new.

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